To quote the second greatest font of Internet knowledge, Wikipedia, the physics term known as the inverse square law, “is any physical law stating that a specified physical quantity or intensity is inversely proportional to the square of the distance from the source of that physical quantity. The fundamental cause for this can be understood as geometric dilution corresponding to point-source radiation into three-dimensional space.” (as demonstrated in the diagram… apparently).
In photography, film, and even theatrical lighting – the inverse-square law has been used to determine the lighting “fall off” on a subject as it moves closer to or further from the light source. If you want to get into the physics and the mathematics of how to light well for photography and video, then please feel free to do so. As for me – however… well…
If you are one of the less mathematically-minded types, and you just want a demystified breakdown of how to get light working for you – then Eve Hazelton and the Realm Pictures crew have you covered. I have posted about one of their lighting tutorials before… and I continue to like their style. I hope you will find today’s how-to just as useful.